Carlo Emanuele Lanzavecchia
Board Game Designer · Gamification Designer
Collector of playable memories
I create board games, playful brand experiences, and stories made of rules, boxes, and memorable moments.
40+
Published Games
25+
Years in Game Design
Award-winning Games
1500+
Board Games Collected
What I do

Board Games
Children, family, party and educational games published by international editors.
Discover more →

Gamification
Projects for brands, companies, museums, associations and communication campaigns.
Discover more →

Game Culture
Collection, TV board games, podcasting, vintage discoveries and playable memories.
Discover more →
Selected Published Games
A selection of family, children, party and educational games published around the world.
Feuerdrachen
2014 · HABA
Stamps
2025 · Moses
Stamps
2025 · Moses
Magicaboo
2025 · Blue Orange
Magicaboo
2025 · Blue Orange
Feuerdrachen
2014 · HABA
Magicaboo
2025 · Blue Orange
Stamps
2025 · Moses
Case Studies

Board Games
Children, family, party and educational games published by international editors.
Discover more →

Board Games
Children, family, party and educational games published by international editors.
Discover more →

Board Games
Children, family, party and educational games published by international editors.
Discover more →
The Collector Side
Before designing games, I started collecting them. My collection includes more than 1100 vintage board games, with a special focus on TV game tie-ins, rare Italian editions and forgotten playable treasures.
